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Grupo La Libreta de Lola

Público·50 miembros
Ezekiel Price
Ezekiel Price

Assault Suit Leynos REPACK

Suiting up in your Assault Suit in order to push back cybernetic enemies from the depths of space, it's actually quite remarkable how well the game's able to make it feel like you're piloting a big heavy mech. Your suit stomps around with satisfying sound effects, your boost jump is barely enough to lift your metal shell off the ground, and the close-range punch that you can throw out always connects with a crunchy weightiness.

Assault Suit Leynos


On the Easy and Normal difficulties, the game's far from being soul-crushingly brutal, but it still provides a sturdy challenge. A brief lapse in concentration can see your suit explode into flames if you find yourself surrounded, and beefier boss opponents can take a heck of a lot of punishment before they finally fall.

The default button layout is logical and easy to remember in the heat of battle. Your bumpers act as gun-locking and shield-usage buttons, while the face buttons attack and zoom you around with the dash feature. You can move with either the left stick or a d-pad, but we found that using a stick worked better given how many positions you can move your gun into. Everything is responsive and you can customize the layout to suit your needs if you want to. While the game itself is tough, the control setup is very user-friendly and ensures that every death will generally be your fault.

I far prefer the mech designs of the Japanese cover, they are more creative, geometrically and stylistically interesting, and are more faithful to the actual game. Taken by itself, I slightly prefer the logo too - fits the theme better rather than being generic "90s rad", which is a cool aesthetic in itself but not really suited to this game. The Japanese art is arguably better drawn and painted too, not that the American one is bad.

After a brief introduction, 'Assault Suit Leynos' threw me right into the cockpit of a giant mech with next to no explanation on how to play. This baptism by fire immediately set the tone of my overall experience with the remake, and it's that the game hasn't been modernized all that well. My first few attempts at the game ended in less than 30 seconds as I commanded my mech suit forward and right into gunfire from enemy troops. This wasn't a great first impression, but it certainly reminded me of when I used to rent games as a kid and didn't have a manual to figure them out.

Players still pilot the titular assault suit mecha, armed with up to six weapons selected before the mission (with more unlocked through progress and high scores) and plow their way through legions of enemy vehicles in search of victory. While the idea of a linear campaign interspersed with narrative encouragement is no longer new, the differences between weapons encourages repeat play, as well as a bit of careful planning and/or advance knowledge. Players may choose to ditch a weapon or two for extra armor in case of a particularly tough stage, or abandon a defensive shield in favor of a booster pack for one of the space stages. Choosing different loadouts and finding the right combination to tackle each mission is both an art and an expression of style.

Holy damn, this is a daunting game to play. After the first few levels of clearing out land-based Chron artillery and suits, the battle quickly moves to the stars and throws you into engagements featuring massive bullet-spewing capital ships on either side. Objectives range from escorting civilians to safety to protecting your home ship while preparing for atmospheric reentry, none of which is easy.

It's been said that the suit makes the man. If that's true, then the men in Assault Suit Leynos 2 are the manliest men to ever suit up. Leynos 2 is the sequel to the Genesis game released in the US under the name Target Earth. This original title was one of the greatest side-scrollers to ever grace Sega's 16-bit system. It featured an amazing choice of weaponry, several mission objectives, and an exciting plot. And now there's Leynos 2, a game that carries the Leynos/Target Earth torch into the 32-bit era, but unfortunately doesn't add much along the way.

The MixBeing the follow-up to the second Assault Suits title, the wonderful Cybernator (Assault Suits Valken), it's unfortunate that Assault Suit Leynos 2 never saw release outside Japan; fans of the series outside the rising sun might've had the opportunity to experience something that could have been a superior product to the SNES classic. Worse, players that imported the game often tout it as one of the Saturn's great action titles. Of course, those who've really, really wanted the disc, the hardcore, already own it, but for the curious and those on the fence on nabbing a copy on some auction site, is the third Assault Suits creation worth the investment?A mixture of Target Earth (Assault Suits Leynos) and Cybernator's play mechanics, you'll get a chance to customize your mech, in limited capacity, at the start of every stage, then control that flexible suit, built with a jet pack, dash, and destructible shield, with speed and fury on the battlefield. For me, the modification feature from TE was its only highlight, so it's nice seeing this aspect make a comeback in Leynos 2. And what a comeback it makes, as you get a ton of gadgetry to mess with this time: weapons consisting of gatling guns and epic, heat-seeking lasers, various devices that affect your suit, and different types of armor to choose from. But, like TE, you don't get these for free, you have to acquire them at the end of every stage, based on your actions in said missions. These range from the number of kills, penalties for damage, and the time it takes to complete a level. If you play your cards well, you might even be given a new mech to play with!The only issue I have is that there's too many customization options, just for a straight-forward action release that's not very long. If this were some sorta action-rpg title spanning dozens of stages and objectives, it would have worked better. Also, gamer's that never experienced TE's mod feature may feel overwhelmed and perplexed by the expansion in this sequel, at the number of menus to go through. A little help on the interwebs may be in order if they can't read the Japanese manual.Now, while your assault suit feels very Cybernator-ish in controls, the game flow is quite similar in spirit to Target Earth, throwing a bunch of mechs, tanks, air carriers, and flying turrets your way. Before you become disconcerted, Leynos 2 is much more forgiving in this department, and with Cybernator elements, like the aid of your shield and dash, backing you up, it's pretty flexible. However, nearly every single threat on screen likes to whiz around a lot, which is why NCS included a short-ranged radar... as well as a default, forced lock-on for nearby foes. Sounds terrible, and it's not perfect, because you'll sometimes lock on to a missile instead of the mech that's pounding you with lead, but in a game where everything zips around like mosquitoes, it's a necessity. The real problem I have with this radar/lock-on combo is how, at times, I was more focused on the mini-radar than the actual combat, which is a shame, considering how cool the chaos appears to look at the corner of my eye.Ultimately, Leynos 2 is a good action game for the Sega Saturn, if you view it as a standalone product. However, as the successor to Cybernator, it feels lazy, particularly in the game's level designs. Leynos 2 teases you at its potential for greatness in the first stage, when a legion of aircraft carriers with assault suits arrive over a forest, ready for drop. The game's trademark, frenzied combat then goes underway. Minutes later, you see the end boss, a ginormous turtle-mech that loves to constantly roll in and out the screen. It leaves you wanting more and, somehow, you just end up getting less.You get more of the hectic action, thankfully, but in uninspiring, short stages:Stage 2 involves briefly jet-packing up a drab mountain, briefly battling a giant laser cannon, and briefly fighting an onslaught.Stage 3 is an arena battle...Stage 4 is an escort mission, taking place in front of a lifeless, dawn backdrop, that's simple if you just dash ahead of the convoy and shoot everything that appears.Stage 5, 6, and 7 are basically space battles.That's all there is; Cybernator-architecture this is not. Though, when you finish everything, the game is kind enough to restart from stage 1 with all your equipment intact, and the difficulty adjusts itself depending on how good you are. But seriously, the in-depth customization is wasted on such a simple title. If it weren't for the fun fights, even though they're kinda on auto-pilot, this game would have been an epic letdown. Assault Suit Leynos 2 is still a good purchase for your Sega Saturn, but don't try paying an arm and a leg for a copy expecting some sort of heavenly masterpiece.

An Opening Scroll (briefly) establishes the background: Earth's outcasts have returned with a vengeance and attacked the planet in a vicious assault. The Earth Defense League tries its best to hold, but later levels reveal that Earth has been at least partially overrun. The end of the intro and the beginning of the game focus on Ganymede, one of Jupiter's moons.

Rex suits up in his special Assault Suit just as the base comes under attack, and so begins a brutal campaign to defend Earth from her assailants. Rex faces down hordes of Mecha-Mooks, Heavily Armored Mecha-Mooks, Elite Mecha-Mooks, and enemy warships, backed only by his Redshirt Army of bronze-colored Mechs and the far more useful officers and allies who provide intel via comm transmissions. Through the course of his battles, Rex learns more about the enemy that has attacked them seemingly without provocation, and begins to doubt the righteousness of the war.

The story is trying hard to be more then two dimensional but is mostly a means to an end. Give us a reason to put on our assault suit and blast everything in our path. The story is explained in fast moving text and spoken Japanese so there for hard to follow. This is a shame as they did want to add some depth and intrigue. 041b061a72

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